Assume the party escort submission position

Portal screenshotIt’s relatively out-of-character for me to post game reviews, since I so rarely pick up new games, but this game is itself entirely out of character, so that’s alright.

To be brief: Portal is fscking brilliant.

I’m an RTS (Real-Time Strategy) player by nature, with a strong leaning towards turn-based and puzzle oriented games. I do play FPS (First-Person perspective Shooter) games, especially with friends, but they’re not my favourite thing. I enjoyed Half Life 2, for example, but I didn’t go back and re-play it a second time, and it made me terribly motion-sick.

Then again, so did Portal. Motion-sick and dizzy and confused and falling off my chair with fits of uncontrollable giggles.

Portal is a bit of a holy-grail as far as I’m concerned: it’s a perfectly abstract puzzle game, built with an elegant first-person shooter as its interface. Apart from finding or setting your keyboard controls, this is a game which requires only one explanation: how to use the portal gun itself. Everything else is just physics, as intuitive as catching a ball.

And then there’s the computer. The computer is your friend. I will only make this one reference to Paranoia, the roleplaying game. If you’ve never heard of it, don’t worry about it.

The cake is a lieThroughout Portal, The Computer talks to you. Occasionally it says something helpful. Even when it’s not helping, it is entirely worth listening to. While I played this game, E kept asking me to turn the sound up, so that she could hear The Computer. That’s really all that needs to be said.


5 thoughts on “Assume the party escort submission position

  1. I finished it last night. The end-credits song is awesome. I need to get it on my mp3 player (apparently you can extract sound files from the game install).

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